![]() As mentioned previously, action may also tell you if the character is having symptoms in need of medication.Įach character begins with either an office, workshop, or kitchen career at the beginner level, or less commonly, the novice level to make coins. "Action" will informs you about what the character is doing, and you will have the option to praise them with the green glove to encourage their behavior or scold them with the red glove to discourage them. After determining the sickness, you can purchase the proper medication for them. ![]() If their status states they are sick, you can check their action to determine their symptoms, or pay 123 coins for a doctor's consultation in the "food and medicine" tab at the store. "Status"will state their happiness level (depressed, a bit blue, happy, elated) unless they are sick and their health level is low (weak, a bit weak) or their energy level is low (exhausted, tired). ![]() ![]() If the energy bar is low, their status will say "exhausted", which will can restored by the following morning or with an energy drink. Importantly, if the character's "fed" bar is too low, they will starve to death. If the health bar is too low, their status will indicate that they are "weak" and be more likely to die early (this is unlikely for children). If the adult's happiness bar is too low, they will become depressed and have lower health. Regularly checking the four blue bars that display "happiness", "health", "fed", and "energy" is important to the health and longevity of an adult character. There are several features important to their success:Ĭlicking on a person will highlight them and display their profile icon, "action", and their "status".īy clicking the icon in the lower left corner, their information and stats will be displayed, including their name, age, gender, marital status, children, profession, career level, salary, and career progress. To successfully play, you must continue your legacy by working and finding a spouse to have children with. There are many activities available in the game that begins with a selection of characters that can begin with different ages, careers, finances, likes and dislikes, and preference for having children. The player needs to take care of their little family, have children, and earn money from various careers using the workshop, kitchen, or office. Store But instead of living in a nice neighborhood from the start, the little person (whom the player adopts) moves into a partly damaged, Upgrades unfinished home (formerly owned by a married couple long ago, Bill and Margaret). Short story shorter, this room is lovely.Like its predecessor, Virtual Families, Virtual Families 2 is a game where the player can raise a family generation by generation. You can use it as a bedroom, living room, game room, pet room, lounge, library, dining room, laundry room, dressing room, closet, it goes on and on. You will be left with a clean, empty room. After a minute of smoke and chaos, they will leave. Your family will want to go watch the workers. They will go straight throughyour hallway, and into the room with the torn floorboards and beehive. There will be a couple workers that run up your deck with stairs. You could keep it in the office, hallway, or any other room. For example, the first time i downloaded the game, I kept their beds and toys on the porch, the one with the steps. If you can't get it automatically, but you want to have kids or place your couch, you can always place your couch somewhere else. When choosing who to adopt, and then playing the tutorial, and then getting married you make some money. The third time i got it, i got it within the first five minutes. The second time, i got it that same day, along with the first bedroom. Heck, the first time i downloaded this game, it took me a week to get it. ![]()
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